Done

Here is my final result for the lighting challenge on CG Societyaaa

The model was a great really detailed and well made and UV unwrapped but man was it heavy. At over 3 million faces it is easily the biggest scene iv ever worked on. Scary thinking that when i started Maya my old PC used to struggle on 100,000 polygons =P Im fairly happy with the result when you look at the image you focus on the arch and clock and that’s the main thing i wanted to achieve

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Done

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