Houdini Update

Soo finally figures out the problem i was having with my chest destruction problem. It turns out as i was trying to import an active object with ra bounding box that was blocking the colliding object and stopping it from splitting it in half.Untitled-2

This was pretty easily fixed it was just a matter of splitting each part up with the cookie and importing them back into the DOP network. The import will always try to make a simple bounding box to make the simulation faster so problems like this will arise.

Annnnyyywayy here are some of my results so far still is deferentially a WIP

Hoping to have some Clarrise work soon. Really struggling to find any tutorials / documentation for it. I think its best to have a really strong understading of VFX and what you are looking for before trying to tackle  a software with such little help. Saying that it is super fast at rendering and can handle alembic files very well. Its really nice going from Houdini to Alembic.

Soo had a very expensive week! hated having to borrow my brother in laws camera not the sort of person to keep on asking favours soo i bought my own D3100 a new lens, tripod and remote soo pretty much got a full VFX kit now which is very exciting. Looking forward for them to be deliverd so i can get some footage and panos and get back to lighting some new shots! exciting times!

Houdini Update

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s